2.5D Dungeon Exploration in WebGL


About two months ago I created this little WebGL game (and a smaller version here) for a graphics course at school. The code can be found here on GitHub and the documentation here.

The course was mostly OpenGL, and I figured I should try making a project in WebGL, since it’s similar but more easily accessible (i.e., anyone with a capable web browser can play it). Decided it’d be cool to try a 2.5D game, and while brainstorming ideas, stumbled upon Bitworld, which seemed like the kind of environment I wanted to try making. So after looking up a bunch of tutorials on WebGL, javascript libraries, lighting methods, and billboarding, I came up with this.

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s